local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155005138
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 138002
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 674.395
L3_1.y = 247.362
L3_1.z = 633.222
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 5.842
L3_1.y = 287.415
L3_1.z = 6.401
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1008
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 138003
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 674.922
L4_1.y = 246.904
L4_1.z = 634.803
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 5.842
L4_1.y = 341.338
L4_1.z = 6.401
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 138004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 669.535
L5_1.y = 247.001
L5_1.z = 640.682
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 3.628
L5_1.y = 345.552
L5_1.z = 359.93
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1008
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 138001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 675.456
L4_1.y = 246.612
L4_1.z = 637.66
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 5.842
L4_1.y = -0.001
L4_1.z = 6.401
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1008
L3_1.area_id = 200
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 138002
L5_1 = 138003
L6_1 = 138004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
